Tom Clancy’s Ghost Recon Wildlands was announced at E3 2015 as an open-world tactical shooter with up to 4 person co-operative multiplayer from Ubisoft. The tenth instalment in the Ghost Recon series, the game dials back on the advanced weapons seen in previous versions and moves towards an open world.
The story takes place in Bolivia, one of the cocaine capitals of the world. The US Government has sent a Special Operations Unit in to the country to unveil and dismantle the links between the drug cartel and the local government.
I was really excited when I first saw the trailer for Wildlands- parachuting in to missions, driving through forests on quad bikes and walking over mountains. Open world. Multiplayer. We’ve seen it before but this looked fantastic and I’ve wanted to write a preview of the game ever since, if not just to find out more. I was a bit let down when it turned out the game would only be 4 player co-op, but it still looks cool. I guess Ubisoft really are masters of the trailer.
The beautiful open world is marked full of missions and side missions- new to the Ghost Recon series. Players can interact with and build up relationships with the local citizens and other folk who each have their own intentions. It’s not clear what the benefits of doing this are but I imagine it will unlock vehicles or upgrades, perhaps altering the main missions in some way. Hopefully it’s the former.
The game comes with customisable characters that level up and I assume have different abilities. There’ll doubtless be a sniper class alongside other base classes. The punch will come in their special moves and equipment. Players have access to drones, which can mark targets as well as perform attacks, so there’ll probably be a special character for this, or at least upgrades. I’m already envisioning a stealth class character moving from target to target with the assistance of a drone, kind of like in Homeland, and I can’t wait. The Gunsmith feature makes a return, allowing us to customise and build our guns, which I’ve always enjoyed. I can see my future self downloading a Companion App on my phone right now – something to do on the way home from work.
There’ll be a variety of different ways you can play each mission, whether you want to play stealthy or go all guns blazing- day or night, via parachute, vehicle or on foot. During the day enemies can be spotted easier while night time offers great cover to stealthy assailants. The trailer teased at the idea of leaving certain characters alive and a story developing from such choices, which sounds cool and I hope as players we get to experience that, especially as a group of friends.
I think Wildlands will combine elements of Grand Theft Auto 5, Rainbow Six and Borderlands, with the potential to capture the best elements of the three games – a great open world, cool gadgets and customization. The shooting itself looks set to be rather ‘pick up and play,’ allowing anyone to instantly have fun, but I’ll personally be playing with friends where the kicks will come from nicely executed plans and massive explosions.
The game will also be single player, of course, where you’ll be handed a team of AI to order around as you will. I’m not sure I’ll personally find this fun but hopefully Ubisoft allows players to do a bit of solo grinding for gear that we can use in multiplayer too.
I’m really looking forward to exploring the amazing looking world Ubisoft have created and hope the graphics aren’t downgraded too much. We’ll doubtless find out more in the coming months, which I’ll keep subscribers up to date with in a monthly newsletter. Are you looking forward to Wildlands? Let me know in the comments below!
When’s it out?
Tom Clancy’s Wildlands will be released on PC, Playstation 4 and Xbox One towards the end of 2016 or at some point in 2017.